World Team Qualifing Trials for the 2007
Wrestling World Team
On May 12th, 2007
Approximate Start Times:
USA Wrestling Grappling Team Qualifying Trials 10:00 Am
Kids 15-17 12:00 Am
Adult Beginners: 1:00 Pm
Adult Intermediate: 3:00 Pm
Masters (35 and above) 4:00 Pm
Skill Levels All Other Divisions:
Beginner: less than1.5 years
Intermediate: 1.5 to to 4 years
Advanced: over 4 years USA (Wrestling Team Qualifying Trials)
Masters, Kids and women will be divided by age only
Length of Matches:
Kids: 15-17 4 minutes
Beginner: 5 minutes
Intermediate: 6 minutes
USA GRAPPLING TEAM QUALIFYING TRIALS WEIGHT CLASSES;
Men: 136.4, 154, 176, 202.4, 275
Women: 105.6, 121, 138.6, 158.4
*We will be given a 2 kg/4.4 lbs allowance
Adult Men’s Beginner and Intermediate Weight Classes:
Super Feather: -134 Lbs.
Feather: 135-147 Lbs.
Light: 148-160 Lbs.
Middle: 161-173 Lbs.
Light Heavy: 174-187 Lbs.
Heavy: 188-202 lbs.
Super Heavy: 203-213 Lbs.
Extra Heavy: 214-Over
Open: Any weight
Kids will be matched by age, and weight
REGISTRATION:
1. Competition will be limited to a maximum of 300 participants.
2. Schools may enter as many competitors as they want in each category.
3. Each competitor must have a separate individual competitor registration sheet along with their fees and a signed waiver from their team coach.
Fees are as follows:
$40.00 on the May 12th or $30.00 before the day of tournament.(USA Wrestling card required.)
NOTE: Registration due date is May 12, 2006 only. All registration materials and fees must be in our possession by that date or fees will be charged an additional $10 extra per student. Please make all checks payable to NO LIMITS and send completed packages to 1962 Barranca Parkway, Irvine CA. 92606. CASH ONLY accepted at the door.
NO VIDEO CAMERAS ALLOWED AT THE TOURNAMENT
REGISTRATION LOCATION:
No Limits Fighting Sports & Fitness
1962 Barranca Parkway . Irvine, CA 92606
Tel. (949) 251-8822
Fax: (949) 251-8833
www.nolimitsmma.com
WEIGH INS:
Weigh-ins will take place at the event location on the day before the event from,
7-9 pm, May 11, 2007 or on May12 7-9 am. All competitors must present
a valid form of identification and a USA wresling card at the time of weigh-in.
Prizes:
· All Athletes in first place will receive a Gold medal and second place
will receive a Silver medal and third place will receive a Bronze medal .
(Registration Form)
Educational Guide to Grappling
I. Philosophy of Grappling
a. Grappling is a hybrid sport formed of wrestling and jujitsu whose art consists in forcing the opponent to admit he/she cannot escape the maneuver without harm. WGC feels that it is honorable for an athlete to accept his/her own defeat. However, the grapplers must be properly informed of the correct actions and reactions to adopt in the various submission situations. In accordance with the general philosophy of sport, the grapplers are required to honor the values of sportsmanship and fair play and they shall never intentionally injure a fellow sportsman in competition.
II. Technical Rules of the Match (see section 5 and 6)
a. Length of match (article 23)
1. The novice and schoolboys/girls matches last 4 minutes. The cadet and junior matches last 5 minutes and the senior matches last 6 minutes.
b. Call and Start of the match (article 24)
2. Both grapplers’ names shall be called in a loud clear voice to the mat. Grapplers shall be called 3 times with at least a 30-second time interval between each call. If after the third call a wrestler has not checked in at the mat, he shall be disqualified and default the match. When their name has been called, the grapplers shall report to the mat scoring table and stand in the corner corresponding to their assigned color. The referee stands in the inner circle and calls the two wrestlers to his side and asks them to raise both arms in the air holding their handkerchief in the right hand. The referee shall inspect each grappler to insure that his/her skin is not covered with any greasy or sticky substance, or with perspiration. After the referee has completed his inspection, the two wrestlers greet, shake hands and begin the match when the whistle blows.
c. Starting positions (article 25)
1. Neutral Position
- Neutral position occurs at the beginning of each regular period and first overtime period. Both grapplers stand opposite one another in the centre of the mat with both feet inside the inner circle. When in neutral position, neither wrestler has control. Wrestling starts at the signal of the referee’s whistle.
Neutral position is ordered 1) when neither grappler has earned advantage in the standing position, but both were taken out of bounds and 2) when one grappler forces his opponent out of bounds but does not establish any takedown control.
2. Open Guard Restart Position
- Open Guard Restart occurs at the centre of the mat with the down wrestler on his back, the hands resting on his thighs and his feet flat on the mat in the inner circle. The top wrestler kneels in front of his opponent’s feet and places his hands on the kneecaps of the down wrestler. Once the position is approved by the referee, the match restarts at his whistle.
The Open Guard Restart is ordered when both wrestlers go out of bounds with the bottom wrestler being controlled in a submission position for at least 3 seconds. When the action is restarted in the Open Guard position, all the dominant control positions can be scored again.
3. Dominant Restart Position
- Dominant Restart occurs at the centre of the mat with the down wrestler on his back and the top wrestler in the side control position (elbows and knees on the mat and torso flat on his/her opponent). The Dominant Restart position is ordered when a wrestler has been awarded points for one of the dominant control positions (side mount, full mount, or back mount with two hooks) and then action goes out of bounds while maintaining control over his/her opponent. When the action is restarted in the Dominant position, then only full mount and back mount points can be scored since the action is starting in side mount position
d. Scoring for actions and holds (article 26)
1. Takedown (2 points)
- From a neutral position, a takedown occurs when a grappler forces his/her opponent’s supporting points down on the mat and maintains control for at least 3 seconds. For takedowns occurring at the edge of the mat, the wrestler must establish control and maintain one supporting point in bounds. If a grappler is defending a submission, he/she cannot gain top “control” until he/she escapes the submission attempt and maintains top control for the 3 second count.
2. Throws (3 and 5 points)
- 3 point throws: Any hold in the neutral position or any ground position which throws the opponent over short amplitude and lands him/her into an established danger position for at least 3 seconds.
5 point throws: Any hold from the neutral position or any ground position which throws the opponent over high amplitude and lands him/her into an established danger position for at least 3 seconds.
3. Dominant control positions (3, 4 and 5 points)
- The dominant control position progression will reset if the top wrestler loses dominant control and the bottom wrestler establishes at least full locked or half guard for 3 seconds.
· Side Mount (3 points): When a grappler gains control by passing his/her opponent’s leg defenses while keeping his/her opponent’s back to the mat for the control count of 3 seconds.
· Full Mount (4 points): When a grappler has his legs hooked beneath his/her opponent’s legs. His/her feet and heels must be under the back of his/her opponent’s legs for the control count of 3 seconds.
· Back Mount (5 points): When a grappler grapevines or hooks his legs inside of his/her opponent’s for the control count of 3 seconds.
4. Reversal/Sweep (2 points)
- When the bottom wrestler escapes from an inferior bottom position and gains top control over his/her opponent.
5. Escape (1 point)
- When the bottom wrestler escapes the top wrestler’s control and gets to his/her feet to face the opponent.
6. Submission advantage mark
- When a grappler makes a valid attempt at a submission maneuver and puts his/her opponent in danger, the referee will signal a submission advantage mark. These marks will be tallied during the match to determine the referee’s criteria in the case of an overtime match.
e. Passivity/Stalling (article 28)
1. It is the grapplers’ duty to maintain action by continuously working to improve their position or submit their opponent and make an honest attempt to keep the actions in bounds. When the referee feels that a grappler is exhibiting passivity or stalling, he shall attempt to stimulate him/her by verbal commands (“Open Red/Blue”) without interrupting the match. If the grappler continues to remain passive after the verbal commands have been issued, the referee shall indicate the passive wrestler by raising the arm bearing the right color band, stop the match, and give him/her a caution. Every caution must be reported on the score sheet.
- The first caution for passivity is verbal and bears no consequences
- The second caution results in 1 point and choice of neutral restart or Open Guard restart being awarded to the opponent.
- The third caution results in 1 point choice of neutral restart or Open Guard restart being awarded to the opponent.
- The fourth caution results in 2 points choice of neutral restart or Open Guard restart being awarded to the opponent.
- The fifth caution results in the disqualification of the passive wrestler.
2. Passivity includes:
- Holding on in an attempt to neutralize or prohibit action or advancement
- Delaying action by communicating with coach/corner
- Not trying to improve position or create action (i.e. laying flat on the stomach)
- Deliberately falling to the ground to avoid action or engagement
- Pushing the opponent off the bounds (except in the second overtime period)
- Taking too much time to go back to the centre of the mat for restarts
- Misusing timeouts
3. Fleeing the Mat
- When a grappler intentionally uses the out of bounds line to avoid being scored on, he/she is considered passive and receives a caution. If an athlete flees the mat repeatedly in an attempt to avoid a submission, the referee shall call a “catch”.
4. Fleeing the position
- Neutral: If a grappler deliberately butt-scoots to avoid neutral action, he shall receive a caution for passivity and the action restarts in neutral position.
- Ground: If a grappler deliberately avoids the ground game, he shall receive a caution for passivity and the action restarts in the Open Guard restart position.
f. Illegal holds (article 29)
- All offenses fall under the referee’s authority. If a grappler violates the FILA Code of Ethics in a blatant and unsportsmanlike manner, the referee shall disqualify him/her from the match or from the competition. The referee shall report every violator for membership review. The first offense results in 1 point awarded to opponent, the second offense results in 2 points awarded to the opponent, and the third offense leads to disqualification. If a grappler is injured by an illegal hold and cannot continue the match, the athlete who caused the injury shall lose the match.
1. Illegal holds include:
- Slams and spikes. At no time may a grappler intentionally slam or spike his/her opponent into the mat. No Slams in defense of submission attempts will be tolerated.
- Pulling fingers and small joint manipulation. A grappler shall attack no less than 4 fingers or toes when attempting to break a hold (i.e. no thumb locks allowed).
- Wristlocks
- Heel hooks
- Punching or kicking knees, forearms, head butts, elbows, malicious cross faces, etc.
- Intentional breaking of bones or joints
- Holds engaging the head alone (head butts, face locks, jaw locks, knee grinds)
- Eye gouging, pulling of hair, fishing hooking, biting, or attacking the groin
- Back splashes from standing back control
- Cutbacks/leg scissors from standing position
- Combination Joint locks/Throws
- Intentional grabbing of competition uniform
- Insults towards the opponent or the referee
2. Age restrictions:
- Novice and schoolboys/girls are not allowed to make guillotines or foot locks.
- Cadet and junior are not allowed to make foot locks.
g. Potentially dangerous positions (article 30)
1. When a grappler is in a position that threats his/her safety but does not result from a viable submission attempt, the referees shall blow the whistle and stop the match appropriately. The referee shall give the signal for potentially dangerous position and restart the match in the last established position according to the restart criteria. If a grappler misuses the potentially dangerous rule, he/she will be issued a caution for passivity and the submission appreciation points will be awarded to his/her opponent.
h. Additional match infractions (article 31)
1. False start
- The first and second offenses shall result in a caution. The third and subsequent offenses shall result in 1 penalty point being awarded to the violator’s opponent.
2. Incorrect starting position
- A grappler who assumes an incorrect starting position to gain advantage or to demonstrate flagrant disregard for the referee’s instructions falls under the false start rule.
3. Leaving the mat without permission
- A grappler shall receive permission from the referee before leaving the mat during a match. Failing to do so, he/she shall be issued a caution for passivity.
i. Overtime (article 27)
1. Overtime begins at the end of regulation time when the score of the match is tied. All cautions and infractions accumulated during regulation time are carried over to the overtime periods.
- First overtime period
* The first overtime period lasts half the length of the regulation period. The first grappler to score will be declared the winner. If the score is still tied at the end of the first overtime period, the match will continue into the second overtime period. In the beginning of the First overtime period the referee criteria will determine who has First Choice. The grappler who wins the criteria will have choice of restarting the match in either Open Guard or neutral position otherwise the referee will flip a coin to determine First Choice.
Referee criteria for First Choice:
· Most Submission advantage marks
· Most 5-point Back Mount control points
· Most 5-point Throw points
· Most 4-point Full Mount control points
· Most 3-point Throw points
· Most 3-point Side Mount control points
· Most 2-point Takedowns
· Most 2-point Reversals/Sweeps
· Most 1 point Escapes
- Second overtime period
* There is no time limit for the second overtime period. The period starts in neutral position and the first grappler to score wins the match. Ways to score in Second overtime period:
· Any takedown or throw
· Flee the action or mat
· First grappler to step or be pushed out of bounds
· Submission
j. Injury time (article 6)
1. The referee must stop the match and call for injury time if a grappler is temporarily injured (i.e. eye poke, head collision, etc). Injury time per match cannot exceed 5 minutes per athlete. If the referee feels that a wrestler is feigning injury to avoid a submission/action, he may call a “catch”.
In the event of a grappler bleeding, the referee shall immediately stop the match and make first aid intervene. It the Head medical officer’s duty to determine whether the bleeding and spread of blood have been effectively stopped and whether or not the athlete may continue competition. Besides, all blood must be cleaned from mats, uniforms and bodies with the proper medical solution. Competition cannot resume until all materials used in blood cleanup are properly disposed of in a container designated for contaminated materials and until the medical solution has dried.
III. Refereeing Body (section 4)
a. Composition (article 18)
1. All matches shall be refereed by a single referee and a mat judge who are certified by FILA. The referee’s decisions prevail, but in case of doubt he may consult the mat judge. The nomination of the refereeing body for each match is determined by random draw and the replacement of a referee during a match is strictly prohibited except in the case of a serious illness that is medically confirmed.
b. General duties (article 20)
1. The refereeing body shall perform all the duties set forth in the regulations governing wrestling competitions and in any special provisions which might be established for the organization of a particular competition. The referee and the mat judge are required to use the basic FILA vocabulary and signals appropriate to their respective roles when conducting the matches. The referee’s main duties consist of starting and interrupting the match, awarding the points, and impose the penalties in order to determine the legitimate winner and loser. The referee and the mat judge are forbidden to speak to anyone during the match, except amongst themselves when they must consult so as to perform their tasks properly.
All the points shall be announced to the public by the mat judge, either by hand signal, by means of bats or by an electronic/manual scoreboard. The mat judge’s score sheets are used to tally all the holds executed by the two opponents, including the points, cautions, and warnings for passivity which shall be recorded with the greatest accuracy in the order corresponding to the various phases of the match. At the end of the match, the referee and the mat judge shall sign the score sheet. If the match does not end in catch or submission, the mat judge shall make an evaluation of each competitor’s actions and give the final result to referee so that he can declare the winner.
c. The referee (article 21)
1. The referee is responsible for the orderly conduct of the match which he shall direct according to the official FILA rules. He shall command the respect of the contestants and exercises full authority over them so that they immediately obey his orders and instructions. Similarly, he shall conduct the match without tolerating any irregular and untimely outside interventions. His whistle shall begin, interrupt and end the match. After the execution of a hold (if it is valid and if it has been executed within the limits of the mat surface), he shall indicate with his fingers the points corresponding to the value of the hold by raising the wrist corresponding to the color of the grappler who scored.
Referee’s duties:
- Reprimand a passive grappler.
- Be ready to blow the whistle if the grapplers approach the edge of the mat
- Uphold penalties for violations of the rules or for brutality.
- Interrupt the match at exactly the right time when necessary.
- Indicate whether a hold executed at the edge of the mat is valid.
- Rapidly and clearly order the position in which grappling must be resumed.
- Not get too close to the grapplers when they are in a standing position, but stay close if they are grappling on the mat in a ground position.
- Be able to change his position from one moment to the next, on the mat or around it, and in particular fall flat onto his knees or stomach to obtain a better view of an impending catch.
- Not stand so close to the grapplers that he obstructs the view of the mat judge, particularly if a catch appears imminent.
- Ensure that the grapplers do not rest during the match on the pretense of wiping their bodies, blowing their nose, feigning injury, etc. In such case, he shall stop the match and ask for a caution to be issued to the grappler at fault and 1 point to his/her opponent.
- Announce a “catch” after observing that a grappler has signaled submission either physically (by a tap) or verbally.
- Announce a catch if upon observing a submission attempt he feels that the grappler caught in the submission hold will not be able to escape that hold without harm. When signaling a catch, the referee shall say the word “catch” aloud, raise his hand to secure the agreement of the mat judge, signal the catch and then blow the whistle to announce the end of the match.
- Upon intervention by the mat judge, the referee shall interrupt the match and proclaim victory by technical superiority when the grapplers’ scores are 20 points apart. In this situation, he shall wait for the action, either an attack or counter attack, to be complete.
- Ensure that the grapplers remain on the mat until the result of the match is announced.
- Proclaim the winner (by raising the victor’s hand) after agreement with the mat judge.
2. Expectations for the referee’s conduct
- The number priority of an official is to ensure that there is a safe environment for athletes to compete and that the official does everything in his power to prevent injury. The injury of an athlete not only affects the individual, but also the organization, teams, and the community as a whole.
Ensuring a safe environment:
* Do not allow people to hang around the mats. There must only be two coaches and a trainer in each competitor’s corner. If there are other people loitering around the mat suspend action and kindly ask the individuals to return to their seats. If they refuse call the event security to handle the situation. However, never re-start the action until all the people are beyond 8 feet from the mat.
* The Referee must also ensure that there are no bottles, equipment, or liquids laying around the mat. If there are such items then the ref must call the proper people to clear the items.
* Also make sure that the mats are taped and set up properly. If the mat, table, chairs, and/or anything involved with the production of the event are faulty the ref must notify the proper authority (tournament director, hosting school’s coach, and etc.) to fix the problem.
* If there is a competitor with a disability then the ref must ensure the proper precautions are taken place so that individual athlete is accommodated.
* Wrestlers are prohibited from wearing bandages on the wrists, arms or ankles except in the case of injury or on doctor’s orders. These bandages must be covered with elastic straps. Wrestlers are prohibited from wearing any object that might cause injury to an opponent such as jewelry. This includes necklaces, bracelets, anklets, toe rings, finger rings piercing of any kind and prosthesis, etc. Wrestler’s fingers and toenails (if they opt to not wear shoes) must be neatly trimmed with no sharp edges. If an athlete’s hair is longer than shoulder length and/or bangs extend beyond the ears the athlete must wear a hair cover headgear. Wrestlers must be well groomed and their hair and skin must be free of any greasy, oily or sticky substance. Male wrestler’s face must be either clean-shaven, or if bearded, the beard must be trimmed and well groomed. Wrestlers may not arrive at the mat perspiring for the beginning of the match as well as for the beginning of the second and third period. The mat official may require an athlete to towel off at any time in the match. In the interest of health and hygiene and a sanitary environment for athletes these rules will be strictly enforced.
- Understanding the Catch
* The Catch grants the ref full autonomy to declare a submission and is considered to be a technical submission. A technical submission occurs when the referee, upon observing a submission attempt feels that the grappler is caught in the submission hold and is unable to escape the hold without immediate physical danger.
* The Catch should be much rarer as the age of the competitor increases.
- General conduct
* The ref must be verbal throughout the match.
> Prior to a stalling penalty a ref should verbally encourage the athlete to advance their position.
> The ref should verbally state the awarded points.
* If the athlete is pulling the garment then the ref may brush the hand off or verbal warn the athlete.
* While the competitors are in neutral position the ref should stand about 8 to 12 feet from the action to ensure that he/she does not get caught or entangled in the action.
* While the competitors are on the mat the ref should stand about 3 to 5 feet from the competitor.
* If there is a submission stoppage the ref must immediate put a hand on each competitor. The reason is to notify each athlete to stop grappling. In the event of a submission there may be a matter seconds that could end in the result of an injury.
* The Ref must signal the points by using her/his fingers.
* The Ref may break action if the two competitors have reached a stalemate position.
- Ethics
* The ref must never show any type of bias. She/he must never favor one particular competitor.
* A ref must never officiate a competitor that they have a personal relationship with (family member, teammate, friend, and etc.). If a ref is assigned such competitor the ref must remove themselves from that match.
* A ref shall never engage in any kind of quarrel or physical altercation with a coach, athlete, or spectator. If the ref is receiving any type of harassment beyond the limits of competition then the ref should alert the proper authority to remove the individual.
d. The mat judge (article 22)
1. The mat judge shall follow the course of the match very closely without allowing himself to be distracted in any way. Following each action and on the basis of the referee’s indications, he shall report the points awarded on the score sheet and enter them on the scoreboard placed beside him. The scoreboard shall be visible to both the spectators and the grapplers.
IV. Submission Identification
1. It is essential that all referees, athletes, coaches, and spectators can identify and name submission techniques.
General Submission Techniques:
· Arm bar
· Leg Triangle Choke
· Rear naked Choke
· Arm Triangle Choke
· Heel Hook
· Knee Bar
· Ankle Lock
· Oma Plata
· Go Go Plata
· Chicken wing
· Americana
· Anaconda/Darce Choke
· Calf lock
· Cobra Choke
· Toe Lock
* This is an educational guide to grappling. It is not an official FILA or USA Wrestling document. The purpose for this guide is to educate individuals on the rules of Grappling adopted by FILA. For more information about FILA and Grappling visit www.fila-wrestling.com or www.themat.com.
COMPETITION RULES
We will be using FILA’s Gappling International Regulations
These rules are designed to protect competitors and improve the level of grappling competitions.
Note: Rules will be demonstrated before the beginning of the tournament.
MISCELLANEOUS INFORMATION:
1. All competitors must compete with clean attire.
2. All competitors who are still in the competition must remain in the assigned area during the weight division competition. Competitors who fail to appear when their name is called will forfeit the match.
3. The competition is not liable for any injury and or accident involving competitors.
4. Medical Staff will be on the premises to provide first aid as needed.
5. This information may be amended to changed at any time.
6. Address of event: 1962 Barranca Parkway. Irvine, California 92606
7. No video cameras allowed at the event.
8. No shoes on the mat (wrestling shoes are allowed)
9. No Limits Mixed Martial Arts & Fitness, Lotus Club and Team Oyama are supporting this
Event.
10. The matches will be held inside of the octagon cage or ring depending on weight division.
Driving Directions:
1962 Barranca Parkway . Irvine 92606
From Los Angeles or anywhere North:405 Freeway South to Jamboree, head
East(left),Barranca (left) Armstrong(right) Or you’re your nearer the 5 Freeway,
South to Jamboree head West (right) , Barranca (right), Armstrong (left).
From 55 Freeway West head, towards the Beach to Dyer East (left) to
Armstrong (right). Coming from the Beach head 55 Freeway heading East, exit
Dyer (it turns into Barranca at Redhill) (right) to Armstrong (right).
From San Diego: 5 Freeway North to Jamboree, to 405 Freeway North, head
East on Jamboree (right), Barranca (left), Armstrong (left) .